The Zealot
(Faith)
You will see my way, dammit! |
Those who are possessed of faith may believe many things,
but perhaps none of their convictions are as amazing as the understanding
that all things have their place in the world. No matter how
wonderful or terrible, each event has meaning, and a place in
the plan of God {or the universe}.
But those who are zealots go a step further - and a step too
far - by "knowing" full well what the plan is, and
seeking to see it done perfectly, and by their hand. No matter
what the Truth is, there can only be one perfect version of that
Truth, one path to it, and one way for it to be expressed. And
there can be no questioning it, either: the Truth is the Truth,
and all else is heresy, apostasy, unpatriotic, politically incorrect
or flat-out evil.
The zealot Shadow is unafraid to define it in those terms, and
desires only to see the Truth set on high over the broken backs
of the wrong and misguided. As such, those who manifest the look
of the Zealot exhibit eyes that are either wild with fiery, violent
passion or frozen with cold, cruel certainty. The iron sense
of their conviction makes others extremely uncomfortable around
them, and puts them at -2 on all social rolls, except amongst
those who share the cause - whatever it may be - or are temporarily
allied to it, and in dire need of certainty.
Heart's Thorn: The Only True Course
Just as the Zealot lives to uphold the Truth against those who
would defy or question it, so does the Shadow aid the Wraith
who does the upholding, and does not question it herself. Extra
dice is granted in the course of illustrating, preserving or
expounding upon that Truth, so long as the Wraith does not question
the Shadow's interpretation of it {and, more importantly, how
to go about acting on its behalf}
The shared power extends the Shadow's benefit to fellow crusaders
for the Truth. Any who join the Wraith in her actions to uphold
the Truth can gain extra dice to perform any act that furthers
that goal during the Scene. The amount of dice given to the Wraith's
followers is determined by rolling Presence + Angst, with each
success giving each follower a die that may be used on any one
roll.
The players of the followers {or the ST, as the case may be}
can determine for themselves when these dice are used, but once
used, they're gone. Note that, unlike the tainted dice handed
over to the Wraith by the Shadow, no Tainted Essence is gained
for a score of '10.'
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