Vermillion Stuff

https://vermillion-vr.com

Simple 3D Object in Webpage Example

Notes from the Discord

Light of All VR Game — Today at 3:44 PM
@RootlessAgrarian It's much akin to the old masters technique .

We paint our first layers with thick paint in the lights and thinner paint in the darks . I use the palette knife and bristle brush to sculpt the light areas . I use a thick to thinner flat smooth for darks and mid tones . There's no drying time of course so I then move up a layer in vermillion and I decide where I want to glaze . What your after is the inner glow. Here comes the magic of the dark glazing over those thick impasto lights. Take your flat smooth brush go once into your thinner and mix browns with black to get a dark brown near black. Paint it over the light areas where it covers it . Take the rag and do a trial wipeout to see how it reacts . Undo , then experiment with dipping the rag into the thinner and wiping out until you get the transparency you desire. The effect does two main things. When you wipe the paint away it settles over the thick paint and in the crevices and creates an optical mix , an illusion of glowing skin , as the brights are below. Secondly it is a way to adjust a paintings color temperature to really pull the mood and color scheme together. You can also glaze multiple times and try multiple colors. This is highly advanced but is the means to create the depth you seek. You can apply this to still life , landscape and or any subject. Experiment like this and you will see. I recommend reading about the master titian and odd Nerdrum as well as rembrandt and the process of optical glazes . I hope this helps explain a bit of how it's done and I apply the techniques .

Sanne || MermaidLullaby — Today at 3:58 PM
If I'm reading this right....

Use thick paint for the light areas, thinner paint in the dark areas. Sculpt the light areas. Meaning, you want a 3D effect with a thick layer of paint for those areas.

Move to a new layer, and mix a dark brown, near black. Paint over the light areas with the dark brown.

Use the rag to test how the dark brown paint wipes off, then undo that action. Dip the rag into paint thinner, then try wiping the area again to see which transparency you get. The color settles into the thicker paint underneath where you wipe the paint off the elevated bits, and the paint sticks in the creases and folds of the thick paint.

You can play with colors/tone to adjust the overall temperature/mood of the painting this way.

Light of All VR Game — Today at 4:06 PM
Yes . To simplify you could simply paint a flesh tone shape . Let's say a circle. Go to your next layer and glaze it with a darker color . Try wiping it off with varying degrees of the rag and see the effects you get. If possible step at least 3 feet back from the canvas to see the effects. You see the way our eyes perceive light , we manipulate the paint with glazes to mimic this.

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