Lawful Good Thief by T. L. Ford
When Kevin Bennett, Merryweather's Guildmaster, plays with a weapon, he'd better know how to avoid getting cut.
Certainly, Angela Thomas is a very sharp weapon despite her youth and foolish choice of bed partners. Born of seamstress and sailor, she is lured into the world of assassins, hidden agendas, and deadly encounters.
The magical geas binding Angela into obedient slavery will only last so long and Kevin plots long-term to overthrow the ruler of the thieves' dens.
But will the weapon he's created serve him? Angela must choose between a future of light or darkness. Can she surprise them all and choose both?
Read it in one sitting; a page turner
I don't normally read this genre but I liked the free preview and decided, why not. I had to keep reading until the end. It was not full of the typical tropes and the story flowed perfectly until the end. I'm not a great review writer, but I will say that for not being my genre, it lured me in and didn't disappoint. T. L. Ford has made a fan out of me and I'm getting book two, because I have to know what's next and I really like the characters and the world. This story has everything including heart from unexpected places. I don't do spoilers, sorry.
- Amazon Customer
Couldn't put it down!!!
I came across this book by accident thru my unlimited books and I'm really glad I did. It just goes to show that a good book is a good book no matter where you find it. So if you like strong female leads, thieves, Assassin's, and a small bit of magic. Then this book is for you. What would you do to feed yourself and keep your mom from prostitution?
- Amazon Customer
Fun, engaging read!!
Lots of adventure, a little hanky-panky. This is an awesome choice to curl up with on a cold, dark winter’s afternoon!! The bonus content (accessible through ebook) is fun, too!
- Goodreads Community
Click, Drag, Zoom Dagger Fun
The ships in the harbor strained against their moorings as gusts of wind caused them to creak and bob, their lanyards slapping noisily against their polished woodworks. The ships carried with them the scent of fish, salt, and unwashed sailors to waft across the protected bay to the docks.
Angela Thomas inhaled the potent scents as she waited dutifully outside a linen shop. Being five years old, she was proud to be permitted to stand outside alone and watch the ships tossing about in the harbor below. She pushed her unruly blond hair out of her eyes again. The wind kept blowing it into her face.
"Here now, what's this?" Two ladies in fine dresses approached Angela, their escort respectfully following at a proper distance.
"She looks like a beggar girl, Milady," the escort offered. "Perhaps we should give her a coin? Food is scarce for one such as that."
By the time Angela realized they were talking about her and thought of something polite to say that wouldn't upset these potential dress-customers, it was too late. The ladies pressed two copper coins into her hand and then moved off. She blinked at the coins, confused. She wasn't a beggar. She had a proper mother, a father who was off sailing, and a home. While not wealthy by any means, somehow her mother always managed to find food for the table, even if only a potato to share.
Angela looked down at her dress and studied it. Truly, some of the beggar boys she'd seen had better clothes, but hers were cleaner and fit right. She was scrubbed, with clean hair, and if they had waited long enough for her to think of something to say, they would have realized she was a polite and well-brought-up little girl.
The voices inside the fabric store grew louder.
"But that doesn't cover the cost of the material!" her mother said angrily.
Angela heard the Rashesh noblewoman inside the shop with her mother answer, "Well, I've been told I have to pay a percentage to Kevin Bennett. It's your town. You should have to pay it, not me, so it comes out of the total cost."
"You knew about the Guild tithe before you ordered the dress."
"Well, you can either sell it to me for that or you can keep it and hope someone of my exact size happens along one day. I'm not paying even more just to buy something in this town. It's of questionable quality anyway."
A short time later, the Rashesh noblewoman exited the store, carrying a carefully-wrapped bundle that Angela recognized as the gown her mother had spent the last two weeks making. A man, equally well-dressed, dutifully followed the woman, obviously her escort. Fine ladies hardly ever went about this town alone.
Her mother appeared a few moments later, upset, but stoically trying not to show it. "Come on, my little bunny, let's go find dinner."
Trying to offer consolation in her child-innocent way, Angela held out the coins to her mother. "I can help buy dinner, too."
Her mother began to cry.
T. L. FordAuthor
I like playing Dungeons & Dragons, clerics mostly, but sometimes thieves. I am particularly fond of characters with a childlike innocence and belief that her party mates are there to do good. Role play is a fun way to practice social skills, puzzle solving, and critical thinking.
When I designed campaigns and ran them, I aimed to give each player multiple goals (sometimes conflicting) and fun challenges, with well-rounded, logical histories to motivate them. I would list events that happened to their character as a child and let the player decide how the character was affected.
I even created and ran (with help) several weekend-long Live Action Role Playing Games (LARPs) at conventions. Three day, 24-hour games with 30-120 players. We wrote detailed histories for each character, put them in multiple groups, gave them goals, and let the game unfold to wherever the players took it.
When I wrote Lawful Good Thief, I was aiming for a light adventure story that you could easily read in a weekend, with events cascading the way they might in an RPG adventure. My character could grow into herself, making the best decisions that were not always wise.
Dungeon Master, "Ok, you've set up camp. Who's on first watch?"
Level 1 Party, "We aren't setting a watch. We wouldn't think of it..."
T.L. Ford is a programmer, writer, and artist. Most of her professional career was spent supporting the Patuxent River Naval Air Station as a local contractor in southern Maryland.